Всем доброго времени суток! мужики,подскажите ,как прописать трак из гтс в етс в дефишине ,трак заменяет сканию а класса ,подскажите пж ,буду очень благодарен.
Решение тех.проблем.помощь!
Сообщений 501 страница 520 из 560
Поделиться5022011-04-18 20:43:22
Егорыч, Хелпы пост 4. Сделай все наоборот
Поделиться5032011-04-18 23:18:56
Жека ВН, спс
Поделиться5042011-04-19 10:11:13
Бортовой полуприцеп МАЗ-938662-025
Автор: (VOTVIT)
Описание мода: Полуприцеп имеет три вида груза (Тентованая фура, Ящики с ЗИП, Плита ДСП) + пустой в траффике.
Дополнительная информация: Для появления в игре нужно прописать.Парни подскажите что прописывать пж+
Поделиться5052011-04-19 10:18:05
Егорыч, Нужно прописывать сам прицеп в игру, но у меня есть такой не требующий прописки.
Поделиться5062011-04-19 10:29:04
Андрюха 22RUS, нет,а што именно прописывать неподскакжешь
Поделиться5072011-04-19 10:38:55
Егорыч, В архиве должен быть файл : "ReadMe" прочитай его там должно быть написано.
Поделиться5082011-04-19 11:31:36
Андрюха 22RUS, спс
Поделиться5092011-04-19 21:45:48
Всем привет ,парни помогите скамерой ,че делать
Поделиться5102011-04-20 07:43:04
Егорыч, в настройках камеры меня значения uplift
Поделиться5112011-04-20 15:19:32
я нашол ее uplift: -0.14,что вней менять ,подскажите пожалуста+++
Отредактировано Егорыч (2011-04-20 16:35:34)
Поделиться5122011-04-23 13:41:53
мужики подскажите закачал карту 14.0 от марио а игру выбивает
Поделиться5132011-04-23 14:44:32
vadrad 1986, Версия игры 1.4?
Поделиться5142011-04-23 15:08:59
alvel, 1.3 вообще-то))
vadrad 1986, лог файл давай, разберемся)
Поделиться5152011-04-23 15:55:29
АРТЁМ_39_RuS_ обьясни что такое лог файл )))))))))))))))) честно я в этих делах не шарю!!!
Поделиться5162011-04-23 16:15:17
качал ёё на этом сайте вылажил ёё митяй вот!!! и выбивает из игры в Бордо в Берлине и в Донецке
Поделиться5172011-04-23 16:28:24
и когда выбивает пишет программа game .exe не работает нужна ваша помощь!!!
Поделиться5182011-04-23 19:49:46
vadrad 1986, лог файл находится тут: Мои документы/Euro truck simulator/файл eurotrucks
скопируй его сюда...
если ехе файл не рабит....попробуй переустанови игру...
Поделиться5192011-04-23 20:39:31
******** : log created on : Saturday April 23 2011 @ 20:32:27
20:32:27 : [sys] running on x86 / Windows Vista (version 6.0) / Service Pack 2
20:32:27 : [sys] DirectX version : 4.09.00.0904
20:32:27 : [cpu] GenuineIntel [Pentium(R) Dual-Core CPU T4300 @ 2.10GHz] at ~2094MHz.
20:32:27 : [cpu] Features utilized: fpu cmov mmx sse sse2.
20:32:27 : [sys] using QPC / unknown timer (thread affinity: 1), frequency 2045722Hz
20:32:27 : physical memory detected (1048575K/1048575K)
20:32:27 : virtual memory detected (2097024K/2007696K)
20:32:27 : Trying to allocate memory pool (409600K)
20:32:27 : [zipfs] base.scs: mounted ok, 9452 entries [crc_0x3de36445]
20:32:27 : [ufs] registered symlink from /custom_build/en_gb to /
20:32:27 : [zipfs] <mem-addr-file>: mounted ok, 11 entries [crc_0x32159817]
20:32:27 : [ufs] Home directory: 'C:/Users/х64в7/Documents/Euro Truck Simulator'.
20:32:27 : Mounting extra package: C:/Users/х64в7/Documents/Euro Truck Simulator/mod/definitionen.scs
20:32:27 : [zipfs] C:/Users/х64в7/Documents/Euro Truck Simulator/mod/definitionen.scs: mounted ok, 105 entries [crc_0x62893f2d]
20:32:27 : Mounting extra package: C:/Users/х64в7/Documents/Euro Truck Simulator/mod/indamix.scs
20:32:27 : [zipfs] C:/Users/х64в7/Documents/Euro Truck Simulator/mod/indamix.scs: mounted ok, 20437 entries [crc_0x18ca34ed]
20:32:27 : Mounting extra package: C:/Users/х64в7/Documents/Euro Truck Simulator/mod/Interioer SCANIA (red).scs
20:32:27 : [zipfs] C:/Users/х64в7/Documents/Euro Truck Simulator/mod/Interioer SCANIA (red).scs: mounted ok, 30 entries [crc_0x723c08e1]
20:32:27 : Mounting extra package: C:/Users/х64в7/Documents/Euro Truck Simulator/mod/map.scs
20:32:27 : [zipfs] C:/Users/х64в7/Documents/Euro Truck Simulator/mod/map.scs: mounted ok, 2 entries [crc_0xbaa5a6fb]
20:32:27 : Mounting extra package: C:/Users/х64в7/Documents/Euro Truck Simulator/mod/Rusifikator.scs
20:32:27 : [zipfs] C:/Users/х64в7/Documents/Euro Truck Simulator/mod/Rusifikator.scs: mounted ok, 23 entries [crc_0xfef37221]
20:32:27 : Mounting extra package: C:/Users/х64в7/Documents/Euro Truck Simulator/mod/scania620.scs
20:32:27 : [zipfs] C:/Users/х64в7/Documents/Euro Truck Simulator/mod/scania620.scs: mounted ok, 385 entries [crc_0x4cd2d27b]
20:32:27 : Mounting extra package: C:/Users/х64в7/Documents/Euro Truck Simulator/mod/SCANIA_6x4.scs
20:32:27 : [zipfs] C:/Users/х64в7/Documents/Euro Truck Simulator/mod/SCANIA_6x4.scs: mounted ok, 6 entries [crc_0xd9fed79f]
20:32:27 : Mounting extra package: C:/Users/х64в7/Documents/Euro Truck Simulator/mod/stazioni di servizio by nikoladevic95-sax screen.scs
20:32:27 : [zipfs] C:/Users/х64в7/Documents/Euro Truck Simulator/mod/stazioni di servizio by nikoladevic95-sax screen.scs: mounted ok, 49 entries [crc_0x7678c1d2]
20:32:27 : Mounting extra package: C:/Users/х64в7/Documents/Euro Truck Simulator/mod/TextureMod.scs
20:32:27 : [zipfs] C:/Users/х64в7/Documents/Euro Truck Simulator/mod/TextureMod.scs: mounted ok, 42 entries [crc_0x306052ce]
20:32:27 : exec /home/config.cfg
20:32:27 : [sys] Executing /home/config.cfg ...
20:32:27 : uset g_minicon "0"
20:32:27 : uset g_console "0"
20:32:27 : uset g_trackir "1"
20:32:27 : uset g_developer "0"
20:32:27 : uset g_save_idx "1"
20:32:27 : uset g_mouse_control "0"
20:32:27 : uset g_steering_func_param "0.0"
20:32:27 : uset g_joy_axis_brake_dz "0.0"
20:32:27 : uset g_joy_axis_brake "7"
20:32:27 : uset g_joy_ff_gain "1.0"
20:32:27 : uset g_joy_axis_throttle_dz "0.0"
20:32:27 : uset g_joy_axis_throttle "7"
20:32:27 : uset g_joy_axis_ff "0"
20:32:27 : uset g_joy_axis_combine "0"
20:32:27 : uset g_joy_axis_steer_sens "0.6"
20:32:27 : uset g_joy_axis_steer_dz "0.0"
20:32:27 : uset g_joy_axis_steer "7"
20:32:27 : uset g_tutorial "1"
20:32:27 : uset g_job_sort "0"
20:32:27 : uset g_gauges "1"
20:32:27 : uset g_mirrors "1"
20:32:27 : uset g_fatigue "1"
20:32:27 : uset g_police "1"
20:32:27 : uset g_subtitles "0"
20:32:27 : uset g_quality "1"
20:32:27 : uset g_reflection "0"
20:32:27 : uset g_atrans "1"
20:32:27 : uset g_flyspeed "100.0"
20:32:27 : uset g_lang "en_gb"
20:32:27 : uset g_colbox "0"
20:32:27 : uset r_gamma "1.0"
20:32:27 : uset r_path "22"
20:32:27 : uset r_msaa "4"
20:32:27 : uset r_fullscreen "1"
20:32:27 : uset r_mode "1280x720x32x0"
20:32:27 : uset r_device "dx9"
20:32:27 : uset r_driver "dx9"
20:32:27 : uset g_texture_usage_stats "0"
20:32:27 : uset g_fps "0"
20:32:27 : uset ds8_mix_channels "2"
20:32:27 : uset ds8_mix_depth "16"
20:32:27 : uset ds8_mix_rate "44100"
20:32:27 : uset ds8_reverse_stereo "0"
20:32:27 : uset s_acceleration "0"
20:32:27 : uset s_mix_channels "2"
20:32:27 : uset s_mix_depth "16"
20:32:27 : uset s_mix_rate "44100"
20:32:27 : uset s_sfx_enabled "1"
20:32:27 : uset s_music_enabled "1"
20:32:27 : uset s_sfx_volume "1.0"
20:32:27 : uset s_music_volume "1.0"
20:32:27 : uset s_reverse_stereo "0"
20:32:27 : uset s_device "ds8"
20:32:27 : uset r_vsync "1"
20:32:27 : uset r_quirks "0"
20:32:27 : uset r_anisotropy_factor "0.2"
20:32:27 : uset r_texture_detail "0"
20:32:27 : uset i_force_gain "1.0"
20:32:27 : uset i_feedback "1"
20:32:27 : uset i_joystick2 "-1"
20:32:27 : uset i_joystick1 "-1"
20:32:27 : uset i_deadzone "0.0"
20:32:27 : uset i_device "di8"
20:32:27 : uset m_invert "0"
20:32:27 : uset m_sensitivity "0.33"
20:32:27 : uset m_filter "0"
20:32:27 : uset g_view_dist "1.0"
20:32:27 : Euro Truck Simulator init ver.1.3 (rev. 24412)
20:32:27 : [r_effect] The effect name 'ui.fx' is not unique.
20:32:27 : [gl] ICD OpenGL driver detected.
20:32:27 : [gl] driver: Mobile Intel(R) 4 Series Express Chipset Family
20:32:27 : [gl] vendor: Intel
20:32:27 : [gl] version: 2.1.0 - Build 8.15.10.1883
20:32:27 : [gl] GL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_pixel_buffer_object GL_WIN_swap_hint GL_EXT_framebuffer_object GL_EXT_texture_sRGB GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_NV_conditional_render GL_EXT_texture_swizzle
20:32:27 : [gl] GL_max_texture_size: 4096
20:32:27 : [gl] taking advantage of 'GL_ARB_multitexture'
20:32:27 : [gl] Sampler count: 8
20:32:27 : [gl] taking advantage of 'GL_ARB_fragment_program'
20:32:27 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'
20:32:27 : [gl] taking advantage of 'GL_ARB_texture_compression'
20:32:27 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
20:32:27 : [gl] taking advantage of 'GL_ARB_texture_cube_map'
20:32:27 : [gl] taking advantage of 'GL_ARB_texture_env_crossbar'
20:32:27 : [gl] taking advantage of 'GL_ARB_texture_env_combine'
20:32:27 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
20:32:27 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
20:32:27 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'
20:32:27 : [gl] taking advantage of 'GL_ARB_vertex_program'
20:32:27 : [gl] Vertex attribute count: 16
20:32:27 : [gl] taking advantage of 'GL_ARB_shader_objects'
20:32:27 : [gl] taking advantage of 'GL_ARB_vertex_shader'
20:32:27 : [gl] taking advantage of 'GL_ARB_fragment_shader'
20:32:27 : [gl] taking advantage of 'GL_EXT_blend_color'
20:32:27 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
20:32:27 : [gl] taking advantage of 'GL_EXT_draw_range_elements'
20:32:27 : [gl] taking advantage of 'GL_EXT_rescale_normal'
20:32:27 : [gl] taking advantage of 'GL_EXT_secondary_color'
20:32:27 : [gl] taking advantage of 'GL_EXT_separate_specular_color'
20:32:27 : [gl] taking advantage of 'GL_EXT_texture3D'
20:32:27 : [gl] taking advantage of 'GL_SGIS_texture_edge_clamp'
20:32:27 : [gl] taking advantage of 'GL_EXT_texture_env_add'
20:32:27 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
20:32:27 : [gl] Max anisotropy factor: 2
20:32:27 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'
20:32:27 : [gl] taking advantage of 'WGL_ARB_extensions_string'
20:32:27 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_pixel_format_float
20:32:27 : [gl] taking advantage of 'WGL_EXT_swap_control'
20:32:27 : [gl] taking advantage of 'WGL_ARB_pixel_format'
20:32:27 : [gl] taking advantage of 'WGL_ARB_pbuffer'
20:32:27 : Rendering path available: GL1X
20:32:27 : Rendering path available: ARB1
20:32:27 : Rendering path available: ARB2
20:32:27 : Rendering path available: GL2X
20:32:27 : [dx9] Direct3D9Ex detected.
20:32:27 : [dx9] Number of adapters found: 1
20:32:27 : [dx9] Adapter #0: Mobile Intel(R) 4 Series Express Chipset Family (igdumdx32.dll) [driver version: 8.15.10.1883]
20:32:27 : Rendering path available: SM2X
20:32:27 : Rendering path available: SM3X
20:32:29 : [dx9] D3D9 device sucessfully created [HWVP]
20:32:29 : [gfx] Created drawable (/procedural/dashboard.tobj)
20:32:29 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
20:32:29 : [gfx] Created drawable (/procedural/generic_env.tobj)
20:32:29 : [gfx] Created drawable (/procedural/water_env.tobj)
20:32:29 : [snd] select device (ds8)
20:32:29 : [ds8] Available device : Первичный звуковой драйвер ().
20:32:29 : [ds8] Available device : Динамики (Realtek High Definition Audio) ({0.0.0.00000000}.{d15d55e4-1edd-41dc-a2fc-f6adcf8181b9}).
20:32:29 : [ds8] Initialization OK.
20:32:29 : g_ui_recache
20:32:29 : exit
20:32:30 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
20:32:30 : Loading city data ....
20:32:30 : Loading country data ....
20:32:30 : Loading cargo data ....
20:32:53 : [fs] Unable to open file for reading. (/home/save/1/info.sii)
20:32:53 : load_unit_tree() - Failed to open file (/home/save/1/info.sii)
20:32:57 : game
20:32:57 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
20:32:57 : Loading resource server data ....
20:32:57 : Loading road data ....
20:32:57 : Loading terrain data ....
20:32:57 : Loading railing data ....
20:32:57 : Loading building data ....
20:32:57 : Loading model data ....
20:32:57 : [fs] Unable to open file for reading. (/model/marha/marha.pmd)
20:32:57 : [ld] failed to open /model/marha/marha.pmd
20:32:57 : [fs] Unable to open file for reading. (/model/lovak/lovak.pmd)
20:32:57 : [ld] failed to open /model/lovak/lovak.pmd
20:32:57 : Loading prefab data ....
20:32:57 : Loading sign data ....
20:32:57 : Loading traffic lights data ....
20:32:57 : Loading vegetation data ....
20:32:57 : Vegetation schema 'mixed forest - 1 m from the road' has wrap_size (450) smaller than the generation span (642).
20:32:57 : Vegetation schema 'mixed forest - 101 m from the road' has wrap_size (450) smaller than the generation span (549).
20:32:57 : Vegetation schema 'maple and poplar tree1 - avenue' has wrap_size (500) smaller than the generation span (640).
20:32:57 : Loading hinges data ....
20:32:57 : Loading stamp data ....
20:32:57 : Loading movers data ....
20:32:57 : Loading animated models ....
20:32:57 : Loading ferries ....
20:32:57 : Loading city data ....
20:32:57 : Loading cargo data ....
20:32:57 : Loading company data ....
20:32:57 : Loading country data ....
20:33:16 : Map successfully loaded ....
20:33:16 : Starting the saved game (/home/save/2) ...
20:35:26 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
20:35:26 : [gfx] Destroying drawable (/procedural/water_env.tobj)
20:35:26 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
20:35:26 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
Поделиться5202011-04-23 20:42:05
АРТЁМ_39_RuS вот скопировал посмотри пожалуйста а игру уже надоело переустанавливать !!!